80% of smartphone users check their phone within 1 hour of waking or going to sleep, 35% of which will do within 5 minutes. (Nz Potters, 2020), Around 95% of the 10% heavy online gamblers end up losing their bets, making them incur the biggest losses in the long run. This national study found that increasingly severe internet addiction was linked to greater mental health challenges among participants, who were 64% men, 78% white, 70% non-Hispanic, 72% married, 57% aged 18-35, 86% employed full-time, and 83% with a Bachelor's degree or higher. (IWF, 2021), 59% of these materials were predominantly found via Cyberlockers. (2020, February 25). social issues, such as social . (Limelight Networks 2020), Problem gamers play video games between 80 to 100 hours per week. Using technology can become an obsession. (Halcyon, 2021), Around 78% of women spend more time on their mobile phones than with their partners. (n.d.) How Often Do Gamblers Really Win? 11 porn sites among the top 300 websites in the world. (Game Quitters 2020), Global video game addiction by gender: 94% males vs. 6% female. (Covenant Eyes, 2020), Those with teen children are 45% less likely to look at porn. A Pew Research study showed that internet usage is a daily activity for most American adults: 77% of American adults go online every day 43% go online several times a day 26% are online almost constantly 8% go online once a day (Gambling Commission, 2019), 16% would go to an older sibling. South Korea declared video game addiction a public health crisis since more than 600,000 children struggle with it. 40% of US online users aged 18-22 years reported feeling addicted to social media. United Nations Global Initiative to Fight Human Trafficking: Global report on trafficking in persons: A crime that shames us all. 35% of whom do within 5 minutes. 4.20 billion (53.6%) of the global population are active social media users. (ADDICTA, 2020), nearly 11% of students with IGD had 2 or more non-psychotic psychological symptoms. IAD or Internet Addiction Disorder causes neurological complications, psychological disturbances, and social problems. 23. (2021, February 26). 46% of teens say they use the internet almost constantly. (2019, September 26). (DIY Genius, 2020), Just before switching off the lights for bed, 37% of adults check their mobile phones, with those under 35 years old doing it 60%. (Reviews.org, 2020), 57.4% use their mobile phones on dates. One Chinese study found 33.37% of users to have problematic internet use habits. Everyone is making porn at home now. 12.3% of internet addicts have felt the urge to limit or quit using the internet. This nearly perfect 100 percent is decreasing steadily, until reaching 73% for the 65+-year-olds. His suicide note said he wanted to join the heroes of World of Warcraft. (www.Alliance87.org, 2017), 63% of underage sex trafficking victims said they had been advertised or sold online. Who wastes the most time at work? By 2027, it is estimated to reach a revised size of $632.4 billion at a CAGR of 5% over the 2020-2027 period. Here are some interesting facts and technology statistics in general: As of July 2020, the number of internet users has reached a whopping 4.6 billion users worldwide, encompassing 59% of the world's entire population. (Addiction Center, 2020). Technology addiction is a growing problem in society, and the statistics around the world are staggering. The most up-to-date pornography statistics. (National Coalition Against Legalized Gambling, n.d.), 69% of adolescents reported beginning gambling before the age of 12. (2020, July 11). (Conquer Series, 2020), 87% of Christian women have watched pornonly 13% of self-identified Christian women say they never watch porn. Copyright 2023 FinancesOnline. The most commonly used platforms are YouTube (8%), Instagram (7%), and Snapchat (6%). (Ipsos, 2019), 23% say their parents or guardians do set rules about gambling. Nearly 80% of porn is now watched on mobile. (The Center for Internet Addiction, 2021), Dialectical Behavioral Therapy (DBT) (Gregory, C., 2019), Individual, group, or family therapy (Psycom.net, 2019), Global video gaming is a huge industry, accounting for a $159.3 billion market value in 2020. With a rate of 19.53% of tech professionals abusing opioids, nearly one in five have an issue with pills like OxyContin, Vicodin, Xanax, and others. Criteria such as chasing losses are unique to gambling disorders. All B2B Directory Rights Reserved. Worldwide, that is equivalent to around 2.03 billion people who gamble fairly regularly. (Edison Research, 2020), As of October 2020, 79.9% of Facebook users accessed the social network only through a mobile phone. (Verywell Mind, n.d.), Persistent need to spend increasing amounts of money to achieve the desired level of excitement. (IWF, 2021), 511 self-generated child porn images and videos assessed in this period involved siblings, equivalent to 8 images or videos each working day. (National Center for Responsible Gaming Fact Sheet, n.d.), Current diagnosis for pathological gambling includes several criteria similar to alcohol and drug dependence: increasing tolerance; symptoms of withdrawal if gambling stopped or reduced; and inability to stop or reduce gambling. (Gambling Commission, 2019), 20% say their parents or guardians dont set rules about gambling. 72% of teens feel like they should respond immediately to instant messages, text messages, and notifications. Beside affecting users' mental health, use of technology can also have negative repercussions on physical health causing vision problems, hearing loss, and neck strain. In a 2021 systematic review and meta-analysis 2 , the global prevalence of gaming disorder was found to be 3.05%. Matza, M., & Inquirer Staff Writer. (Refinery, 2021), 30% increase in web traffic for Cams.com during the pandemic. Record-low 54% in U.S. say death penalty morally acceptable. Keep it clean. The ASACP hotline report: Online child pornography: Data & analysis. Porn & sex industry statistics 2020. Moreover, 57,203 had done that in the past year, and 35,803in the past month. (BBC Three, 2019), 55% of married men and 25% of married women say they watch porn at least once a month. (2021, February 12). Esposito, K. (n.d.). ABC News: Teens spend more than 7 hours on screens for entertainment a day: Report, cited January 2023. On average, a person spends 2 hours and 24 minutes per day on social media. (Casino.org, 2021), In the UK, 17% of the population gamble online, generating 5.3 billion revenue for the online market alone. (The Recovery Village, 2020), There is a correlation between compulsive online gambling and depression. Do technology addictions exist? In the U.S., 163 million adults play video games. From 2000 to 2020, internet use increased by 1,266%. EU Office: Grojecka 70/13 Warsaw, 02-359 Poland, US Office: 120 St James Ave Floor 6, Boston, MA 02116. (Schultz, M., & Sherrier, J. , 2021), Among Super Bowl bettors, a record 7.6 million will bet with online sportsbooks this year, up 63% YoY. An introduction to technology and psychological issues How Children's Screen Time Correlates to Their Mental and Physical Health The proceeds are to go towards helping victims of sex trafficking. Nomophobia is the official term for mobile phone addiction. (The Recovery Village, 2020), $2,200 to $3,000 the justice system costs, in the form of arrests and corrections, per individual with problem gambling. Technology addiction is an impulse control disorder that involves the obsessive use of mobile devices, the internet or video games, despite negative consequences to the user of the technology. (National Center for Responsible Gaming Fact Sheet, n.d.), Electronic gambling machines may be the most addictive: gamblers who participated with electronic machines arrived at the pathological level in 1.08 years compared to 3.58 years with conventional forms of table and racetrack betting. This is a significant increase from 47% in 2018. (Grinols, E. L., & Mustard, D. B., 2016), 63% of Gamblers Anonymous members reported writing bad checks, while another 30% reported stealing from work. IWF 2019 annual report: Zero tolerance. (Ipsos, 2019), Teens in this age group who do online gambling are more likely to gamble as adults. (DataReportal, 2021), Meanwhile, the share of mobile time spent on video and entertainment apps stands at 26%. American smartphone users, on average, launch social media apps 17 times a day. (n.d.). (2019, May 29). A steadily rising global internet speed means better access to all types of content on the world wide web. (Reviews.org, 2020), 32.7% spend more time on their mobile phones than with their significant others. (n.d.). What this means is that social media addiction is a global problem that . In 2020, the total market value of the global internet services industry is estimated at $450.1 billion. The Journal of Neuroscience, 21 (23):9414-9418. The march of technology is relentlessly accelerating. (Covenant Eyes, 2020), Of the adolescents exposed to porn, 28% were first exposed by accident, 19% were unexpectedly shown porn by someone else, and 19% searched for it intentionally. (The Recovery Village, 2020), Internet gamblers may be more likely to have a serious gambling problem. 39% of people living in high-income households find it difficult to take a break from technology even when they know they should, compared to 30% of low-income households. Use of the Internet, computers, smartphones and other electronic devices has dramatically increased over recent decades, and this increase is associated not only with clear and tremendous benefits to the users, but also with documented cases of excessive use which often has negative health consequences. (The Rolebuild, 2021), Overall, 66% of respondents would not trust their partners to use their mobile phones, despite 63% knowing their partners passcodes to unlock their phones. (National Center for Responsible Gaming Fact Sheet, n.d.), 96.3% of lifetime pathological gamblers met lifetime criteria for one or more of the other psychiatric disorders assessed in the survey. (Jacksonville.com, 2011), On February 1, 2012, Taiwanese 23-year-old Chen Jung-yu (, On July 13, 2012, Taiwanese 19-year-old Chuang Cheng Feng collapsed to his death after playing Diablo 3 for 10 hours straight. I wasnt sure it was normal to watch it. (The Rolebuild, 2021), 46% said they spend 5-6 hours on their mobile phones on their personal time. (The Recovery Village, 2020), Another study found that the prevalence of alcohol use disorders in compulsive online gamblers was as high as 73%. The problem of pornography. (Ipsos, 2019), 47% have seen or heard gambling adverts and/or sponsorships on social media. Teens, on the other hand, spend almost 9 hours daily on social media. (Healio, 2020), Suicide rates are significantly higher among African American children younger than 13 years. Professional Services Automation Software - PSA, Project Portfolio Management Software - PPM, technology development portends great things for small businesses, Diagnostic and Statistical Manual of Mental Disorders, Internet Congress on Internet Addiction Disorders, estimated 7.87 billion global population in 2021, fear of being without access to a working cell phone, possessions become central to the sense of self, significantly impact the mental health and well-being of adolescents, since it was introduced to the internet in 1997, studies by Google and Columbia University, National Conference of State Legislatures, 648 Crucial Technology Addiction Statistics: 2023 Data on Internet, Video Games & Social Media, Steadily improving internet speed is a boon for all types of content, from high-definition video streaming to simple text and graphics. (Adults Toy Guide, 2020), Regular porn use can become the root of objectification, sexual deception, and sexual aggression. (2019, October 9). (Healio, 2020), Beyond the 2-hour mark of social media usage, kids start to have more mental health problems, including distress and suicidal ideation. A landmark survey showed that of the 83% of US workers had mobile phones at the workplace (HR Daily Advisor, 2017): Used in moderation, social media is one of the most beneficent virtues of internet technology. (2020, May 8). (Conquer Series, 2020), 59% of pastors said that married men seek their help for porn use. As many as 93.2% of boys and 62.1% of girls first see porn before turning 18. Psychological Effects. (Absolute Markets Insights, 2020), growing at CAGR of 15.12% during its forecast period. In 2020, the global average mobile and fixed broadband download speeds are 34.82 and 84.33 megabytes per second (Mbps), respectively. (Reuters, 2020), Flutter Entertainment is not alone: FanDuel, Fox, MGM Resorts International, and Caesars Entertainment have followed suit, offering online sports betting since the third quarter of 2020. Finally, self-disclosure on social media lights up the same part of the brain that also ignites when taking an addictive substance. Here are some key video game addiction statistics: Over two billion people play video games worldwide, and the number is likely to surpass three billion by 2023. (Statista, 2020) Global video gaming is a huge industry, accounting for a $159.3 billion market value in 2020. Jessica Wong, a state-certified prevention professional at the Hazelden Betty Ford Foundation in Saint Paul, Minnesota, says that people can be addicted to technology the same way they are addicted to online porn and video games. Gambling addiction facts & statistics. (n.d.). Stuart, R. (2016, December 19). (BankMyCell, 2020), 58% of mobile phone users tried to limit their phone usage. (Hagar, M. H., 2020), On average, the first exposure to pornography among men is 12 years old. The porn phenomenon. 61% of internet users are addicted to it. 14. Online porn market by device type, UserBase, regions. Global Social Media Market Data And Industry Growth Analysis. (BBFC, 2019). Young people and gambling survey 2019. (Barna Group, 2016), Only 7% of pastors say their church has a program to help people struggling with pornography. Online Gambling Addiction. We will look at the most exposed age groups which get addicted to technology more easily, its main types, and the global prospects of this addiction. Just 15% of people aged 60 and over said they had a problem turning off their technology. Peterson, T. J. Video game addiction Treatment, symptoms, and causes. (DailyWireless, 2020), 39% of children wish that their parents would spend less time on their mobile phones. No Internet access is considered unpleasant by 37%. (National Center for Responsible Gaming Fact Sheet, n.d.), Based on the latest study of its kind (2017), Australia ($958) is the country with the largest gambling losses per adult, followed by Hong Kong ($768), Singapore ($725), Finland ($515), New Zealand ($454), Japan ($447), Ireland ($433), Norway ($430), United States ($421), and Canada (382). (2016, March 22). Meanwhile, only 11% of teenage girls share the same view. (Gambling Commission, 2019), Online gambling sites are accessible 24/7. 66% of Americans Check Their Phones 160 Times Per Day. Pornhub and porn showed the highest increase in search interest from January to May 2020 at the start of the self-isolation during the coronavirus pandemic, at 4.9% and 3.8%, respectively. In February 2018, the, RedlightNetwork puts the 2020 global porn industry market value at $97 billion. Additionally, Addiction Center states that social media addiction can be attributed to the dopamine-inducing social environments that social networking channels provide. Tech Addiction Covers: Video or computer games (Statista, 2019), 83% of parents surveyed agreed that there should be age-verification controls in place for porn. On average, iPhone users unlock their phones 80 times every day. Stay on topic. Addicts, for example, consume drugs in order to feel normal. You looking at her Hot body may not be Cool for me: Integrating male partners pornography use into objectification theory for women. (Research and Markets, 2020), As of January 2021, there are 4.66 billion, From January 2020 to January 2021, the world added 316 million new internet users, equivalent to a 7.3% growth rate. (Grinols, E. L., & Mustard, 2016), $778 average annual losses of non-problem gamblers. (The Zebra, 2021), The National Conference of State Legislatures (NCSL) notes that more than 80% of the 220 million subscribers of wireless services use their mobile phones while driving. Nearly 9 out of 10 Americans get offended when someone theyre speaking with starts looking at their phone. A study by Common Sense Media in 2016 found that 50% of teens in the US believe that they are addicted to smartphones. The online gambling industry is huge and lucrative, reaching an estimated market value of $66.7 billion in 2020 and growing to $92.9 billion in 2027. Initially, there was confusion about which game he was playing. (DailyWireless, 2020), Extended use of mobile phones negatively impacts work or relationships. IGD was more evident among males, who are closely associated with high comorbidity of Attention Deficit Hyperactivity Disorder (ADHD), high levels of novelty seeking, and high levels of impulsivity. The complex reasons young women are watching more porn in lockdown. Users unlock their phones 150 times daily. The disorder may also be referred to as digital addiction or internet addiction. Setting the stage: social media industry, global users profile. (Game Quitters 2020), Young adult males from 18 to 24 years old are most at risk of video game addiction (HealthyGamer, 2020), Video gaming addiction benchmark: according to various studies, the safe limits for teens is 1-2 hours daily, with 5 hours the maximum limit. Cell phone sales worldwide 2007-2020. Using the language of addiction gave tech users a pass. 72% of adolescents were relatively low in addiction; 18% started with moderate symptoms that did not change over time; and that, 10% of adolescents showed increasing levels of pathological gaming symptoms. (The Guardian, 2020), In response to these findings, the first NHS Young Peoples National Problem Gambling Clinic was established in London in December 2019. A quick review of the industry itself explains why we need to discuss internet addiction statistics today. Smartphone addiction, the definitive guide 2020. (2020, October 10). (Game Quitters, acquired 2021), Gender influences the types of, and reasons for, internet addiction. Weve spent 1.6 trillion hours on mobile so far in 2020. Man who killed tot over Xbox convicted. A new report from Common Sense Media states that 50% of teens feel addicted to mobile devices, and 59% of their parents agree that their kids are addicted. Koetsier, J. She loves her phone more than you. (Covenant Eyes, 2020), 75% of parents believed their children had never encountered porn, but 53% of the children had in fact seen them. 70/13 Warsaw, 02-359 Poland, US Office: 120 St James Floor! ( Healio, 2020 ), Persistent need to spend increasing amounts of money to the! Online users aged 18-22 years reported feeling addicted to it, 47 % have or. Reported feeling addicted to it M. 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